Prometeor, the Burning Star
FIRE 8

Prometeor, the Burning Star

  • ATK:
  • 2800

  • DEF:
  • 1000

  • View:
  • 2941




When this attacking card destroys a monster in your opponent's Main Monster Zone: You can discard 1 card; this card can attack again in a row, also the zone that monster was in cannot be used until the end of the next turn.




 
 
AI Power Analysis
Boss/End-boardConfidence: LowEvaluated Oct 2, 2026
31± 8/ 100
Power Score
Intrinsic 34
Deck 29

Prometeor, the Burning Star — Power Evaluation

Final Score: 31 ± 8 · Confidence: Low

  • Intrinsic: 34 · Deck: 29 · Meta: provisional
  • Primary role: Boss/End-board · Secondary: Material body

Why it scores here

Prometeor is a Level 8 boss monster whose multi-attack line requires clearing three sequential gates: getting it onto the field without any self-Special Summon or archetype support, surviving into the battle phase, and destroying an opponent's monster before paying a discard cost — this chain of prerequisites sharply limits practical impact. Its 2800 ATK does not drive the score; the steep accessibility and reliability deficits do. Evidence is extremely thin (one deck sample, zero combos, zero guides), so nearly all axis scores rely on text-only inference with correspondingly low confidence. Its Level 8 FIRE Machine typing provides modest material utility for Rank 8 Xyz platforms, partially offsetting the heavy summoning investment.

Axis scores

Axis Score Evidence
Accessibility 25 Level 8 with no self-Special Summon clause and no archetype membership; the single observed deck runs one copy as a low-priority tech, confirming there is no reliable deployment path (inferred from card text and deck data).
Combo & Conversion 30 Multi-attack and zone-lock are meaningful conditional pressure but trigger only after a successful attack-phase destruction with no interruption; zero combo appearances prevent any practical validation of how far the line extends (text-only inference).
Resource Economy 30 Discarding 1 card is the explicit activation cost with no search, draw, or graveyard refuel in return; the zone-lock does not recoup the hand minus-one (verified from card text).
Effect & Interaction 20 No disruption during the opponent's turn and no hand-trap reach; the zone-lock passively restricts one Main Monster Zone until end of next turn, providing minimal real interaction (verified from card text).
Material Utility 55 Level 8 FIRE Machine qualifies for Rank 8 Xyz summons and some Machine-specific Link plays, giving it usable body value even if its effect is negated (inferred from type/attribute/level).
Resilience & Flexibility 25 No inherent protection, no floating effect, and no multi-zone presence; battle traps, a damage-step negate, or failure to destroy collapse the entire line in one step (inferred from card text).
Deck-Building Efficiency 30 Requires external summoning infrastructure for a Level 8 with no archetype, and the discard cost taxes an already-stretched hand; the sole observed deck runs exactly one copy as a marginal inclusion (observed from deck data).

Calculation

Weight profile: Boss/End-board primary only. Intrinsic ≈ 34, Deck ≈ 29, Meta = provisional. Modifiers: none. Final formula: 0.40*Intrinsic + 0.60*Deck

Strengths

  • 2800 ATK clears most non-boss monsters in combat without additional support
  • Zone-locking the destroyed zone restricts opponent's recovery and replays for a full turn cycle
  • Level 8 FIRE Machine opens Rank 8 Xyz summon lines as secondary material utility

Weaknesses

  • No self-Special Summon or archetype support means consistent field presence requires dedicated infrastructure
  • Multi-attack triggers only after a successful battle-phase destruction — an open, uninterrupted board is required
  • Discard 1 card is a hard hand cost with no compensating resource recovery
  • Highly vulnerable to battle-phase traps, damage-step negation, and any effect that prevents monster destruction

Counters / choke points

  • Battle-phase traps (Mirror Force, Crackdown, Dimensional Prison)
  • Damage-step negation (Effect Veiler, Book of Moon before attack resolution)
  • Monster destruction prevention (Forbidden Lance, Waboku, Negate Attack)

Best use

One-of conditional OTK threat and zone-lock pressure piece in large FIRE monster toolbox builds. Decks: Salamangreat, FIRE Machine toolbox. Suggested copies: 1.

Evidence & gaps

  • Verified: Conditional multi-attack triggers on this card attacking and destroying a monster in opponent's Main Monster Zone; Discard 1 card is the mandatory activation cost; Zone-lock on the destroyed zone lasts until end of the next turn; Level 8, FIRE, Machine, ATK 2800, DEF 1000
  • Observed: Appears in 1 Salamangreat deck at 1 copy as of January 2023; Co-played with Tyrant Dragon, Yamata Dragon, Hino-Kagu-Tsuchi — suggesting a large FIRE monster toolbox strategy rather than archetype-synergy deployment
  • Inferred: No self-Special Summon in card text means external summoning infrastructure is required for every deployment; Effect is fully exposed to battle-phase traps and damage-step negation; Level 8 FIRE Machine typing provides Rank 8 Xyz material utility even when effect is blanked
  • Data gaps: no combos supplied — combo conversion is text-only inference no guides supplied no banlist token — assumed 3 copies (unlimited) no usage statistics (StatisticsCard) — archetype inclusion % inferred from single deck sample only only 1 deck in sample — insufficient for reliable deck-fit conclusions











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